Minecraft 1.16 Pre-Release 8

Minecraft 1.16 Pre-Release 8
Release: 4 years ago

Squish, squash is the sound bugs make when you squish them. Or was it squash them? Anyway, here's pre-release 8 with more bug fixes.

Fixed Bugs in 1.16 Pre-Release 8

  • MC-114030 Structure blocks take and apply NBT data of entities and tile entities directly instead of a copy when loading and saving structures
  • MC-127971 Trying to throw a trident while having a shield or bow equipped will make the trident appear backwards in your hand
  • MC-153483 When Swapping Tridents between hands the trident being held doesnt swap visually, it just flips backwards
  • MC-159820 3rd person reverse trident bug
  • MC-179309 Trident animates backwards while eating
  • MC-187953 Adding items to #minecraft:small_flowers item tag and feeding them to brown mooshrooms crashes the game
  • MC-188746 Not selecting a biome for "Floating Islands" world type spawns an empty world
  • MC-188859 Incorrect throwing animation for tridents
  • MC-189007 When entering or leaving swimming mode both arms now move parallel instead of symmetrical
  • MC-189782 Large ferns only drop one small fern when harvested
  • MC-189858 Leads can disappear when transporting a mob through a nether portal
  • MC-189937 Saddled pigs accumulate speed when ridden in water
  • MC-189970 Selected worlds using keyboard nav does not enable world-specific options such as Play, Edit, Delete, and Re-Create
  • MC-189973 ClassCastException when bee with passenger flies through village at night
  • MC-190005 Piglins can spawn with gear with too many enchantments, including multiple enchantments of the same type
  • MC-190036 Passive mobs do not spawn in floating island world type
  • MC-190124 Grass decays too quickly when covered in water
  • MC-190166 Game crashes when burning a tree in a custom dimension: java.lang.NullPointerException: Exception while ticking