Minecraft Snapshot 22w17a

Minecraft Snapshot 22w17a
Release: 2 years ago

Prepare to drop some sick bleats in the latest Minecraft: Java Edition snapshot! We're bringing in the sweet sounds of the goat horn. There are also some changes to the warden and the allay.

If the technical aspects of chatting is where it's at for you, make sure to check out the changes to chat signing.

Enjoy!

New Features in 22w17a

  • Added Goat Horn!

Goat Horn

  • A Goat Horn drops when a Goat rams a tree or any other hard block that occurs naturally where Goats spawn (Logs, Stone, Packed Ice, Iron Ore, copper Ore, or Emerald Ore)
    • Other solid blocks are unfamiliar to the Goat, so it won't ram them
  • Use the horn to play a loud sound that can be heard from afar
  • Each horn has its own sound based on the Goat it originated from
  • There are 8 Goat Horn variants, 4 of them exclusive to screaming Goats
  • Goat Horns can sometimes be found in Pillager Outposts

Changes in 22w17a

  • The Allay connecting with Note Blocks is now better visualized by the vibration particle
  • The Allay connecting with Note Blocks can now be blocked by Wool Blocks again
  • Replaced realms subtle selected world highlight with a clear green checkmark
  • Updated the Brewing Stand's base UVs and texture to match a graphical fix in Bedrock Edition
  • Explosions caused by player-ignited TNT now cause experience to drop from broken blocks (such as ore blocks and sculk)
    • We will be keeping an eye on feedback for this change, it might change in a future update
  • Sculk blocks now have very low blast resistance
  • Warden balancing

Warden

  • Their ranged attack will now:
    • Bypass shields and armor
    • Deal 10 damage instead of 30 damage, and the cooldown has been reduced from 5 seconds to 2 seconds
    • Display a custom death message
  • Wardens now drop a single Sculk Catalyst upon death

Technical Changes in 22w17a

  • Signed Chat
  • Removed dampenable_vibrations game event tag

Multiplayer Secure Chat Signing

This is the first step in a process to provide more security and player safety features for in-game chat. We'd love to hear your thoughts, but keep in mind that many features such as server-driven styling of chat messages are still missing.

  • Chat messages between players are now cryptographically signed
  • Players are given a Mojang provided key-pair on startup
  • Servers can require players to have a Mojang-signed public key by setting enforce-secure-profile=true in server.properties
    • Enforcing secure profiles will prevent players without a Mojang-signed public key from connecting
    • By default this is set to false, allowing players to connect without a Mojang-signed public key
  • Chat styling is now handled via server resource packs with the translation key chat.type.text

Fixed bugs in 22w17a

  • MC-13103 Texture Z-Fighting at Wolf/Dog/Cat snout
  • MC-53312 Illager/(zombie) villager/witch robes don't render the last two rows of pixels
  • MC-106627 Leather cap texture overlay doesn't align correctly
  • MC-141064 Cleric collar z-fighting
  • MC-176840 Ores no longer drop experience when blown up
  • MC-207309 Landing entities such as minecarts and armor stands trigger sculk sensors but boats do not
  • MC-208597 Boats ridden over wool are detected by sculk sensor
  • MC-208771 Projectiles landing on wool trigger sculk sensors
  • MC-210712 Sculk sensors are not activated upon backwards movement in a boat
  • MC-210901 Sculk sensors are not activated upon entities sliding on ice
  • MC-248161 Weaponsmith zombie villager texture has leftover pixels from the regular weaponsmith texture
  • MC-248292 Llama uses pre-1.14 chest texture
  • MC-248555 Mismatches within (zombie) villager textures
  • MC-248556 Savanna Zombie Villager missing a body texture
  • MC-248557 Savanna villager body defines pixels identical to base villager texture
  • MC-248561 Vindicator's crossed arms element has miscolored pixels on the faces touching the other arm elements
  • MC-248562 Iron golem has unused pixels in the texture
  • MC-249032 Fence item model's bars inconsistent with placed block
  • MC-249039 "Half" armor bar icon texture is incorrect
  • MC-249190 Sculk blocks don't drop experience orbs when blown up
  • MC-249262 Sculk cannot replace soul sand or mud when mobs die on top of them
  • MC-249669 tadpole.png has unused frog egg texture
  • MC-249745 If allay is holding an item, it can be equipped with armor using a dispenser
  • MC-249780 Blocks that require support can generate floating in ancient cities
  • MC-249919 Pillar in Ancient City can generate with waterlogged stairs
  • MC-250000 Allays and villagers create ghost items when they take items from a stack and cannot fit the whole stack in their inventory
  • MC-250027 Allays ignore the dimension when checking for liked note blocks
  • MC-250075 The inner two planes in mangrove roots are smaller than they should be
  • MC-250076 Shading is disabled for the two inner planes in mangrove roots, even though it isn't for all the other planes
  • MC-250165 Doing /locate stronghold in some single biomes causes an unexpected error
  • MC-250240 Z-fighting can be seen around the backs of frogs when they open their mouths
  • MC-250288 Some blocks in Ancient City structures can only be covered by sculk veins and can't be converted into a sculk block
  • MC-250321 Flying and aquatic mobs pathfinding in certain blocks cause crash || The game crashed whilst ticking entity Error: java.lang.NullPointerException: Cannot invoke "dnm.a()" because "$$1" is null
  • MC-250331 Chunk rendering is glitchy / incorrect when redrawing
  • MC-250339 Paintings are off-centered in multiplayer servers
  • MC-250379 Teleporting armor stands results in visual desync and abnormal behavior
  • MC-250400 Blocks and items can cause the world to render invisibly
  • MC-250411 Sculk can spread in ancient city structures and replace soul sand with fire on top, extinguishing fires
  • MC-250429 Narrator improperly narrates chat
  • MC-250460 The rendering of players is delayed for others