Minecraft Snapshot 22w06a

Release: 3 years ago
Today we're happy to share snapshot 22w06a with you. It contains compliance updates for South Korean players and is Totally Teeming with Technical Tag Tastiness.
Happy Mining (in moderation)!
Changes in 22w06a
If you’re playing in South Korea, we added gameplay timers and notices in compliance with gaming laws to help remind players to take occasional breaks from gameplay. For more information, please see the FAQ.
Technical Changes in 22w06a
- Any type present in registries (blocks, items, biomes, etc.) can now have tags
Universal tags
- Tags can now be defined for any registry (blocks, items, biomes, etc. - see
registries.json
in report) - New tags are stored in datapacks under
tags
directory (same as old ones)- Names of new tag directories are the same as registry names (so
/data/[namespace]/tags/potion
and/data/[namespace]/tags/worldgen/biome
) - Existing tags (
blocks
,items
,fluids
,entity_types
,game_events
andfunctions
) keep their name (for now)
- Names of new tag directories are the same as registry names (so
- Some fields in worldgen structures that previously only lists of element ids now accept tags
- Those entries now accept
[id, ...]
,id
(shortcut for[id]
) and#tag
- Changed fields are:
feature.glow_lichen
configuration:can_be_placed_on
feature.spring_feature
configuration:valid_blocks
feature.simple_random_selector
configuration:features
block_predicate_type.matching_blocks
:blocks
block_predicate_type.matching_fluids
:fluids
biome
: inner list infeatures
, map value incarvers
biome_source.checkerboard
:biomes
- Those entries now accept
- Some tag fields now require id to be prepended with
#
(however they are not yet accepting element list)dimension_type
:infiniburn
feature.geode
configration:blocks.cannot_replace
,blocks.invalid_blocks
feature.vegetation_patch
,feature.waterlogged_vegetation_patch
configuration:replaceable
feature.root_system
configuration:root_replaceable
structure_processor.protected_blocks
:value