Minecraft 1.17 Pre-Release 3

Release: 3 years ago
Time for another pre-release, this time with some final tweaks to candles and more fixes for bugs and crashes!
Note that a bug has snuck into this pre-release making the game warn about every world as if it was experimental. This will be fixed in the next pre-release.
Changes in 1.17 Pre-release 3
- Tweaked the textures of lit candles
- Mobs rammed by goats will no longer retaliate
- Axolotls and Glow Squids now only spawn in total darkness and where there's a natural stone block less than 5 blocks below the spawning space
The Caves & Cliffs Preview
Download the latest datapack.
Fixed Bugs in 1.17 Pre-Release 3
- MC-203773 Lightning rod is floating when held in third-person
- MC-215946 Game fatally crashed while exploring chunks (IllegalStateException: Accessing PalettedContainer from multiple threads)
- MC-222223 Baby axolotls despawn
- MC-223147 Vines aren't rendered with /setblock
- MC-223227 Floating water caves in caves under the ocean
- MC-224893 Replacing Chunk Futures causes several issues
- MC-225077 Vines can spread upward to non-full blocks
- MC-225344 Cave generation seems to be broken at seemingly random chunk borders
- MC-226441 Lit candle texture doesn't change when on cake
- MC-226514 Crash trying to start a world: Error: java.lang.NullPointerException: Cannot read field "u" because "☃" is null
- MC-226660 "Double closing program" warnings upon closing the game
- MC-226874 Player's owned player_head on mobs are flashing
- MC-226956 Gravity blocks do not break when doEntityDrops is set to false
- MC-226970 Stars are occluded by render fog
- MC-227018 Changing or reloading resource packs does not reload core shaders until reloading a second time